Functions for numeric computation. All trigonometric functions work in radians. Both single and float variants exist for every function — choose single for speed, float for precision. Integer operations
pub fn abs(both: integer) -> integer
Absolute value. Removes the sign from a negative integer.
pub fn abs(both: long) -> long
Absolute value for long integers.
pub fn abs(both: single) -> single
Absolute value for single-precision floats.
pub fn cos(both: single) -> single
Cosine. Use for circular motion: x = r * cos(angle).
pub fn sin(both: single) -> single
pub fn tan(both: single) -> single
pub fn acos(both: single) -> single
pub fn asin(both: single) -> single
pub fn atan(both: single) -> single
pub fn ceil(both: single) -> single
pub fn floor(both: single) -> single
pub fn round(both: single) -> single
pub fn sqrt(both: single) -> single
pub fn atan2(both: single, v2: single) -> single
Arc tangent of y/x, preserving the correct quadrant. Use instead of atan when you have separate x/y components.
pub fn log(both: single, v2: single) -> single
pub fn pow(both: single, v2: single) -> single
Raises base to the power exp. Use for exponential growth curves and scaling.
pub fn abs(both: float) -> float
Absolute value for double-precision floats.
pub PI = OpMathPiFloat()
The ratio of a circle's circumference to its diameter (3.14159...).
pub E = OpMathEFloat()
Euler's number, the base of natural logarithms (2.71828...).
pub fn cos(both: float) -> float
Cosine. Use for circular motion: x = r * cos(angle).
pub fn sin(both: float) -> float
pub fn tan(both: float) -> float
pub fn acos(both: float) -> float
pub fn asin(both: float) -> float
pub fn atan(both: float) -> float
pub fn ceil(both: float) -> float
pub fn floor(both: float) -> float
pub fn round(both: float) -> float
pub fn sqrt(both: float) -> float
pub fn atan2(both: float, v2: float) -> float
Arc tangent of y/x, preserving the correct quadrant. Use instead of atan when you have separate x/y components.
pub fn log(both: float, v2: float) -> float
pub fn pow(both: float, v2: float) -> float
Raises base to the power exp. Use for exponential growth curves and scaling.